The Tokyo Game Show 2016 with its 614 exhibitors managed to attract 271, 224 visitors during the four-day event. Among the big game companies and the astonishing crowd, we found two edelweisses : Mr. Whale’s Game Service from Zürich and Team KwaKwa from Lausanne.
Mr. Whale’s Game Service, a six-member studio all from the Zurich University of Arts (ZHdK), presented Schlicht, a multi-award winner game, with an innovative design and gameplay. “Schlicht brings two players together in a cooperative game experience, in which they solve abstract and complex levels” the company said.
Team KwaKwa, presented Splash Blast Panic a stimulating beat’em all game like. This game, born at a 48 hour game jam, has been inspired by old arcade titles as well as newer competitive party games. The three members of the studio come from different horizons, namely the Swiss Federal Institute of Technology (EPFL), ZHdK and EPAC, a private comics and game art university.
Both studios consider Japan as a sort of mecca of video games. Showing their work at the Tokyo Game Show allowed them to have a foot in the Japanese game industry and test their games in front of the demanding Japanese public.
This year, the focus of the overall Show was on virtual reality with the presence of Sony Interactive Entertainment ahead of their launch of PSVR. The other main attraction was Artificial Intelligence. Stunning haptic technologies were presented by Microsoft Japan with their intelligent high school girl Rina and SilverStarJapan’s deep learning chess games.
Photo’s made by Dario Lanfranconi